Describe the bug
Whenever I include the files for a randomized version of Castlevania: Symphony of the Night [SotN] (the .cue file and both .bin files, created through sotn.io ) into the /games folder and start the shuffler, it adds a "desktop.ini" game to the .games-list.txt file, and when the shuffler tries to load the "game", it prompts me to select a console it should be assigned to, which then stops the shuffler from functioning because it won't be able to load the next game. There are no issues when I include the non-randomized game files.
To Reproduce
Steps to reproduce the behavior:
Create randomized file of SotN per the sotn.io site and procedure (randomizes the Track 1.bin file, needs to be put in same folder as the .cue file)
After running shuffler.lua , put the .cue and .bin files into the /games folder per normal setup
When the shuffler is started, "desktop.ini" will be included in the
Environment (please complete the following information):
OS: Windows 10
BizHawk Version: 2.9.1
Additional context
I did multiple combinations of randomized and non-randomized games (including A Link to the Past, Super Metroid, Mega Man X, and Super Metroid/Link to the Past Crossover rando (https://github.com/authorblues/bizhawk-shuffler-2/files/15370057/message.log)
) to break it down and confirm that the SotN randomized files were the impetus for this issue. The only parts of the shuffler setup I changed was the time range for when the games would swap.
Logs
Please attach message.log and shuffler-src/config.lua.
message.logconfig.lua.txt (GitHub wouldn't let me upload the config.lua file directly, so I saved a separate copy as a .txt file to upload it)
.games-list.txt
Screenshots
If applicable, add screenshots to help explain your problem.
Ultimately you have to make sure that you don't put any non-game files into the games directory. But I've added ini files to the ignore list for convenience.
Describe the bug Whenever I include the files for a randomized version of Castlevania: Symphony of the Night [SotN] (the .cue file and both .bin files, created through sotn.io ) into the /games folder and start the shuffler, it adds a "desktop.ini" game to the .games-list.txt file, and when the shuffler tries to load the "game", it prompts me to select a console it should be assigned to, which then stops the shuffler from functioning because it won't be able to load the next game. There are no issues when I include the non-randomized game files.
To Reproduce Steps to reproduce the behavior:
Environment (please complete the following information):
Additional context I did multiple combinations of randomized and non-randomized games (including A Link to the Past, Super Metroid, Mega Man X, and Super Metroid/Link to the Past Crossover rando (https://github.com/authorblues/bizhawk-shuffler-2/files/15370057/message.log) ) to break it down and confirm that the SotN randomized files were the impetus for this issue. The only parts of the shuffler setup I changed was the time range for when the games would swap.
Logs Please attach
message.log
andshuffler-src/config.lua
. message.log config.lua.txt (GitHub wouldn't let me upload the config.lua file directly, so I saved a separate copy as a .txt file to upload it) .games-list.txtScreenshots If applicable, add screenshots to help explain your problem.