auticus / BattleTechTracking

UWP, Android, and iOS project for tracking a BattleTech campaign.
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Implement Targeting Panel to show base hit score required #16

Closed auticus closed 2 years ago

auticus commented 2 years ago

Base hit score required based on:

Base Gunnery + Did Move / Run / Jump + Target Hexes Moved + Did Target Jump etc

Only thing we need to worry about at that point then is cover and range manually.

auticus commented 2 years ago

Add something at the bottom of the weapons listview. Should basically be a dropdown list and then when selected, a label is visible showing the base to hit as well as some icons showing range and cover modifiers. image