Open Kelvao opened 4 years ago
I just tried it in the beta of the next release and I see the problem as well. Of the themes I tried all had the problem but the Crash Bandicoot theme. Likely because the font is smaller the longer word fits. Thank for reporting this. I will fix for the next release.
I made more room for the words but I had trouble finding where the size and position of the background around the buttons and text is coming from in the code.
it turns out the background around the text is coming from the themes.
I just tested all the themes in my consolidated themes collection. it's worse than I thought. 32 of of the themes have a background rectangle around the buttons and text that need to be adjusted. It is too late in the release to make such a change.
Kelvao, if you would like to help translate the Portuguese Brazil txt file join the AB discord and send me (Axanar) a PM. Thanks.
Couldn't make the button background a component with a separate background image file? And make their size change as the buttons use the space they need It seems to me that this would not be such a radical change
I can only translate the text of this button enter specific? because then I can change the word a little so that it fits. The same goes for canceling text that is more likely to return (because it goes back to the main screen) than canceling an action
it is a combination of the files images\GR\AB_BG.png and images\GR\Footer_AB.png. all 32+ theme designers would have to edit their images. For the moment try a synonym that is a shorter word or just let it overwrite the cancel button.
I have an idea. I could remove "Console" from "Console Button Guide" and move the cancel and button guide buttons and text a little to the right. That wouldn't affect the existing themes images.
Sounds perfect! And does not harm the ui/ux
Will Retroarch be updated too? BleemSync v1.2 (Updated RetroArch to 1.7.8)
in progress.
When I open the game list, the cancel text overlaps with the enter text.