Currently the AB build of PCSX crashes after couple games launching since incressing the char lengths and adding the extra options.
Recommendation is to only increase the char lengths for the filename paths and see if that resolves the issues.
The second recommendation would be that PE and AB and any other tool utalise the same build of PCSX and that way savestates will be cross comatible with each other.
Word of caution: If you change the build and/or the build time optimisations then check that the previous build's savestates still work with the current build.
Currently not an issue with packaged build as it utalises the PE PCSX and games/saves are currently seperated from each other by design to reduce conflict. However it would be better if this design choice could be changed by someone in the future.
Currently the AB build of PCSX crashes after couple games launching since incressing the char lengths and adding the extra options.
Recommendation is to only increase the char lengths for the filename paths and see if that resolves the issues.
The second recommendation would be that PE and AB and any other tool utalise the same build of PCSX and that way savestates will be cross comatible with each other.
Word of caution: If you change the build and/or the build time optimisations then check that the previous build's savestates still work with the current build.
Currently not an issue with packaged build as it utalises the PE PCSX and games/saves are currently seperated from each other by design to reduce conflict. However it would be better if this design choice could be changed by someone in the future.