autobleem / AutoBleem

AutoBleem - Alternative to BleemSync/BootMenu, C++ based, GameScanner and Updater for Playstation Classic
GNU General Public License v3.0
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[0.9.0](enhancement) Remove binary "assets" from the repo #325

Open BananaRama203 opened 4 years ago

BananaRama203 commented 4 years ago

payload/ and new_payload/

Ideally shouldn't have any static binary assets within the repo.

They either need to be added in after a successful CMAKE build AND/OR brought in from a remote cloud instance within a .tar.gz etc and untarred during the make routine.