autobzooty / SA3D

A "fun" "game" we're "making"
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PlayerMover is snapping to the ground when walking off of high ledges #22

Open autobzooty opened 2 years ago

autobzooty commented 2 years ago

When walking off ledges at certain heights, the PlayerMover is snapping the player to the ground as if they were going down a shallow step, rather than being airborne for a moment. This seems to only be happening on ledges around 1 meter tall.

autobzooty commented 2 years ago

https://youtu.be/tzEWAW7TyQM

autobzooty commented 2 years ago

This also seems to happen when sliding down a wall when falling. If you jump against a wall and press against the wall while falling, the player will snap to the ground early, just like in the above video.

autobzooty commented 2 years ago

This also has the side effect of forcing a wallkick the next time you jump after this happens.