Closed doggyc closed 3 years ago
B and L are not supported and H needs modify height of points (y in transform component).
B and L are not supported and H needs modify height of points (y in transform component). thanks,and I want to know where is the origin of the generated vector map,and how the Bx,Ly are caculated.
PCD file should be placed in origin, then add vector map base on points cloud position. So vector map origin is same as PCD origin.
PCD file should be placed in origin, then add vector map base on points cloud position. So vector map origin is same as PCD origin. so point cloud maps come with latitude and longitude information?
how can I set the origin in unity
Just import PCD and drag PCD into Hierarchy, make sure Transform not moved.
Just import PCD and drag PCD into Hierarchy, make sure Transform not moved.
thanks a lot,do you have wechat ,I want some more details.
thanks a lot,do you have wechat ,I want some more details.
wechat id: heli-heli
the point should have the lat and lon information,why the generated point.csv have no such information in B,L,H