Originally posted by **Acoustic6** July 3, 2023
Hey there,
There is currently an issue I'm facing related to the Lanelet plugin in Unity. The problem revolves around correctly positioning Lanelets in relation to a point cloud.
When attempting to draw a Lanelet over a point cloud, I notice a misalignment between the Lanelet and the point cloud itself. The Y-coordinate values of the Lanelet's road points are set around -500, while the Y-coordinate of the point cloud is approximately 0. This misalignment causes the Lanelet to appear as if it is pointing downward.
In an attempt to troubleshoot, I also tried creating Lanelet points on a plane. The Y-coordinate of the Lanelet points corresponded to the Y-coordinate of the plane. However, despite this, the Lanelet points didn't align correctly with where I clicked the mouse. They ended up in a different spot.
One possible solution I'm considering is adding a collider to the point cloud to ensure accurate positioning.
Unity version: 2022.3.3f1
Jobs: 0.70.0-preview.7
Burst: 1.8.7
Mathematics: 1.2.6
Collections: 1.4.0
If anyone has any insights or suggestions on how to address these issues your input would be immensely appreciated.
Thanks a bunch!
Discussed in https://github.com/autocore-ai/MapToolbox/discussions/92