Adding Marble and Speckle nodedefs and nodegraphs. This includes a small utility node called util_specklenoise. Note that this is classified as an utility node rather than a new noise because it's just an existing noise with some multiply and range adjustments that is re-used multiple times in Marble and Speckle. It has no real use outside of that.
Couple of more fixes
1) The legacy_noise procedural transform order has changed. Now rotate is execute before translate. (small node connection changes from line 440 to 510 in nodegraph file)
2) Small formatting/space changes to legacy_noise nodedef. (line 69 to 80)
Adding Marble and Speckle nodedefs and nodegraphs. This includes a small utility node called
util_specklenoise
. Note that this is classified as an utility node rather than a new noise because it's just an existing noise with some multiply and range adjustments that is re-used multiple times in Marble and Speckle. It has no real use outside of that.Couple of more fixes 1) The
legacy_noise
procedural transform order has changed. Now rotate is execute before translate. (small node connection changes from line 440 to 510 in nodegraph file)2) Small formatting/space changes to
legacy_noise
nodedef. (line 69 to 80)