We want the fun police to chase the player and provoke the lose condition if they reach the car.
How
I have imported the police car mesh and added a nav mesh agent to it, every 1 second the police will go to the position of the player. I added different police car with different acceleration, speed and angular speed.
The plow in front of the car has a bouncing physic material if you want to have fun with it :)
Test
I can't post the video there (too big) but you can check it in discord.
Why
We want the fun police to chase the player and provoke the lose condition if they reach the car.
How
I have imported the police car mesh and added a nav mesh agent to it, every 1 second the police will go to the position of the player. I added different police car with different acceleration, speed and angular speed.
The plow in front of the car has a bouncing physic material if you want to have fun with it :)
Test
I can't post the video there (too big) but you can check it in discord.