autovelop / playthos

2D Game Engine written in Go.
http://www.autovelop.com/playthos/
GNU General Public License v3.0
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Is it possible to use the ECS + collision detection + physics in a game server? #5

Closed fanmanpro closed 6 years ago

fanmanpro commented 7 years ago

When then network system is developed, allow for certain systems to be delegated to a server instead of running locally.

This will reduce some of the performance issues related to game development in Go.

fanmanpro commented 6 years ago

Moving internal issues to Trello so Github is dedicated to the public