Closed tra closed 3 months ago
Also fixed a minor bug with how grenade radius was being added to classic instead of fps ray distance. Not sure this will make any noticeable difference but it should be a faster calculation since it searches a smaller volume on each frame.
Also fixed a minor bug with how grenade radius was being added to classic instead of fps ray distance. Not sure this will make any noticeable difference but it should be a faster calculation since it searches a smaller volume on each frame.