The aim of this project is to create a simple and entertaining Hangman game using the Python programming language
Details
The project is centered around the classic game of Hangman, where players guess a word by suggesting letters one by one.
Key Features:
Word Guessing: The game involves one player selecting a word and another player attempting to guess it by suggesting individual letters.
User Interaction: The game prompts players to input letters and displays their progress in guessing the word.
Word Selection: The word to be guessed can be randomly chosen from a predefined list or input by the player.
Guess Tracking: The game keeps track of the guessed letters and reveals the correct ones in the word.
Feedback: Players receive feedback on their guesses, such as whether a guessed letter is correct or incorrect.
Limited Attempts: To add challenge, players have a limited number of incorrect guesses before the game is lost.
Winning and Losing Conditions: The game ends when the player successfully guesses the entire word or when the maximum number of incorrect guesses is reached.
Record
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Aim
The aim of this project is to create a simple and entertaining Hangman game using the Python programming language
Details
The project is centered around the classic game of Hangman, where players guess a word by suggesting letters one by one.
Key Features:
Record