avivace / ror2-server

Host your own Risk of Rain 2 dedicated server. No technical skills required. Runs everywhere.
https://hub.docker.com/r/avivace/ror2server
GNU General Public License v3.0
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Unable to run on IP-Alias #13

Closed Gnomey123 closed 3 years ago

Gnomey123 commented 3 years ago

I have 3 failover IP's assigned to my VPS, and when I try to run the docker via this script:

docker run -p [IPADDRESS]:27015:27015/udp avivace/ror2server:latest

It won't work

dcasella commented 3 years ago

Hello,

Are you unable to connect to the server? If so, is there no useful info in the logs?

Gnomey123 commented 3 years ago

I'm a bit new to docker (although not to steamCMD). Could you tell me where I could find the logs? I'm on Ubuntu Server 18

Gnomey123 commented 3 years ago

I also figured out that the port is closed on the IP alias. Just so you know I enabled the port through my firewall so that should not be the problem.

dcasella commented 3 years ago

I'm guessing the IP is public and reachable from your PC.

To view the logs you can use the following command: docker logs. More information on Docker logging here.

If no logs are shown when you try to connect to the server it might make sense to check that:

and more Linux stuff.

Gnomey123 commented 3 years ago

I checked lsof -P -iudp:27015, and the port is properly being bounded. It's just that it still won't receive any connections, even if I don't mess around with any of the settings and just use the default configuration shown in the example.

Gnomey123 commented 3 years ago

Here is the log:

Updating Risk of Rain 2 server... WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work. Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Downloading update (311 of 51413 KB)... [ 0%] Downloading update (1843 of 51413 KB)... [ 3%] Downloading update (4599 of 51413 KB)... [ 8%] Downloading update (7615 of 51413 KB)... [ 14%] Downloading update (10103 of 51413 KB)... [ 19%] Downloading update (12585 of 51413 KB)... [ 24%] Downloading update (15090 of 51413 KB)... [ 29%] Downloading update (17570 of 51413 KB)... [ 34%] Downloading update (20059 of 51413 KB)... [ 39%] Downloading update (22561 of 51413 KB)... [ 43%] Downloading update (25067 of 51413 KB)... [ 48%] Downloading update (27577 of 51413 KB)... [ 53%] Downloading update (29642 of 51413 KB)... [ 57%] Downloading update (31264 of 51413 KB)... [ 60%] Downloading update (32517 of 51413 KB)... [ 63%] Downloading update (33866 of 51413 KB)... [ 65%] Downloading update (35127 of 51413 KB)... [ 68%] Downloading update (36449 of 51413 KB)... [ 70%] Downloading update (37701 of 51413 KB)... [ 73%] Downloading update (38942 of 51413 KB)... [ 75%] Downloading update (40182 of 51413 KB)... [ 78%] Downloading update (41429 of 51413 KB)... [ 80%] Downloading update (42674 of 51413 KB)... [ 83%] Downloading update (43927 of 51413 KB)... [ 85%] Downloading update (45307 of 51413 KB)... [ 88%] Downloading update (46531 of 51413 KB)... [ 90%] Downloading update (47780 of 51413 KB)... [ 92%] Downloading update (49007 of 51413 KB)... [ 95%] Downloading update (50239 of 51413 KB)... [ 97%] Downloading update (51413 of 51413 KB)... [100%] Downloading update (51413 of 51413 KB)... [100%] Download complete. [----] Installing update... [----] Extracting package... [----] Extracting package... [----] Extracting package... [----] Extracting package... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Cleaning up... [----] Update complete, launching Steamcmd... WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work. Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...OK.

Connecting anonymously to Steam Public...Logged in OK Waiting for user info...OK "@sSteamCmdForcePlatformType" = "windows" Success! App '1180760' already up to date. CWorkThreadPool::~CWorkThreadPool: work processing queue not empty: 1 items discarded. CWorkThreadPool::~CWorkThreadPool: work processing queue not empty: 1 items discarded. Generating server configuration... Generating initial Wine configuration... wine: created the configuration directory '/home/steam/.wine' 0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046} 0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa} 0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002 0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002 0012:err:ole:get_local_server_stream Failed: 80004002 000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0 0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046} 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007 0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7 0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7 0014:err:ole:get_local_server_stream Failed: 800736b7 0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Could not load wine-gecko. HTML rendering will be disabled. 0028:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0028:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 002a:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 002a:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Could not load wine-gecko. HTML rendering will be disabled. wine: configuration in '/home/steam/.wine' has been updated. 002e:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 002e:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Let's wait :) Starting server... Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed' Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc' 002d:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub! 002d:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x22f220,0x00000000), stub! 002d:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub! Initialize engine version: 2018.4.18f1 (61fce66342ad) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:wbemprox:client_security_SetBlanket 0x7fc5eb9c60d0, 0x6e578a0, 10, 0, (null), 3, 3, (nil), 0x00000000 002d:fixme:wbemprox:client_security_Release 0x7fc5eb9c60d0 002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000006FE5B90.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000007044F80.dll Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000009AE1030.dll 002d:fixme:win:RegisterDeviceNotificationW (hwnd=0x20040, filter=0x6ffb0f0,flags=0x00000000) returns a fake device notification handle! 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0. 002d:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x4e9dfc0): stub! Searching for compatible XInput library...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:xinput:XInputGetState (index 255, state 0x2bb7c50) Stub! 002d:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub! Found Xinput1_4.dll.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:console:AttachConsole stub ffffffff Bloom: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:ntdll:NtQueryTimerResolution (0x22e118,0x22e110,0x22e108), stub! arg[0]="Z:\home\steam\ror2-dedicated\Risk of Rain 2.exe"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BuffCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff CrocoRegen!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff MercExpose!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff BodyArmor!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CostTypeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameEndingCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EffectCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EliteCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EquipmentCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FileIoIndicatorManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DebugOverlay

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GenericPickupController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkUIPromptController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupDropletController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RunArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Language

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MasterCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MusicTrackCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupTransmutationManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SceneCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader. Initializing system: SkinCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SurvivorCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered survivor Bandit!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UnlockableCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UserProfile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatSheet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SkillCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnemyInfoPanel

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UILayerKey

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkSoundEventCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BombArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CommandArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DoppelgangerInvasionManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnigmaArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FriendlyFireArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MonsterTeamGainsItemsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SacrificeArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SwarmsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: TeamDeathArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkExtensions

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: AchievementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactMask

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LunarItemOrEquipmentCostTypeHelper

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemDisplayRuleSet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PreGameRuleVoteController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ShrineCleanseBehavior

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameModeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode BaseDefenseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode ClassicRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode EclipseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode WeeklyRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Loadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyLoadoutManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileGhostReplacementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleBook

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SerializableLoadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SteamworksLobbyDataGenerator

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LogBookController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CharacterSpawnCard

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/config.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/autoexec.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loading custom server configuration...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hosting server...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameNetworkManager.desiredHost={ hostType=Self listen=True maxPlayers=4 }

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader. Active scene changed from to splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene splash loadSceneMode=2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting offline scene to title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x13f0073b0, 0x13f059588, 0x13f059580) stub. 002d:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x13f0073b0, 0x13f0595c0, 0x13f0595b8) stub. 002d:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x13f0073b0, 0x13f059550, 0x13f059548) stub. 002d:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x13f0073b0, 0x13f0595f8, 0x13f0595f0) stub. 002d:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x13f0073b0, 0x13f059630, 0x13f059628) stub. Unloading 7 Unused Serialized files (Serialized files now loaded: 0) 0055:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags 0055:fixme:wbemprox:client_security_SetBlanket 0x7fc5eb9c60d0, 0x2116d1e0, 10, 0, (null), 3, 3, (nil), 0x00000000 0055:fixme:wbemprox:client_security_Release 0x7fc5eb9c60d0 004d:fixme:iphlpapi:NotifyAddrChange (Handle 0x2f2c0710, overlapped 0x2f2c0718): stub 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled 0055:fixme:wbemprox:enum_class_object_Next timeout not supported 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled 0019:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled steamworksServer.IsValid=True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

steamworksServer.LoggedOn=False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

0059:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform 0059:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported 002d:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. Unloaded scene splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 16.707100 ms Active scene changed from to title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene title loadSceneMode=Single

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 100954. Total: 244.701500 ms (FindLiveObjects: 10.515400 ms CreateObjectMapping: 25.432500 ms MarkObjects: 202.988700 ms DeleteObjects: 5.753200 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0) Unloaded scene title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 50.741400 ms Active scene changed from to lobby

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene lobby loadSceneMode=Single

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 87943. Total: 251.228900 ms (FindLiveObjects: 18.106500 ms CreateObjectMapping: 24.893100 ms MarkObjects: 174.773600 ms DeleteObjects: 33.445500 ms)

Chatbox showInput:True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chatbox showInput:False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

gridColumns=8,totalElements=10,gridRows=2,maxEntryCount=16

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Press Enter to chat.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/server_pregame.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server_pregame.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Steamworks Server IP discovered.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Gnomey123 commented 3 years ago

Here is also output when I type docker ps: (I do have another container running for Bitwarden, although they should play nicely with each other)

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Gnomey123 commented 3 years ago

I also tried netstat, and it doesn't report any ports for 27015

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Gnomey123 commented 3 years ago

I am now realizing that there is evidence for the port, but only on IPv6?

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dubvulture commented 3 years ago

How are you trying to connect to the server? In-game console? Server Browser? And if so, can you at least see it? When you try to connect, are you receiving any errors on the client? What about the logs on the server?

Gnomey123 commented 3 years ago

Good news, turns out I was an idiot. All I was nearly doing to see if the server was up was simply seeing if the port was open.

Also, I realized that I didn't even have my IP Alais configured properly.