avivace / ror2-server

Host your own Risk of Rain 2 dedicated server. No technical skills required. Runs everywhere.
https://hub.docker.com/r/avivace/ror2server
GNU General Public License v3.0
169 stars 29 forks source link

Null Reference Exception, can't connect to server #20

Closed tgkenney closed 1 year ago

tgkenney commented 3 years ago

I'm trying to run this container on a CentOS headless virtual machine. I initially tried running the container using docker compose, but when that I failed I tried running the docker run -p 27015:27015/udp avivace/ror2server:latest command straight from the docs. Both are giving me the same error, I've attached the server and client logs below.

Thanks!

Client log
Parsed address=10.10.20.28 port=27015. Setting desired host.
GameNetworkManager.desiredHost={ hostType=IPv4 address=10.10.20.28 port=27015 }
Attempting connection. ip=10.10.20.28 port=27015
The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Serverlog
Updating Risk of Rain 2 server...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Downloading update (22 of 51663 KB)...
[  0%] Downloading update (2117 of 51663 KB)...
[  4%] Downloading update (4519 of 51663 KB)...
[  8%] Downloading update (6238 of 51663 KB)...
[ 12%] Downloading update (7876 of 51663 KB)...
[ 15%] Downloading update (9298 of 51663 KB)...
[ 17%] Downloading update (10758 of 51663 KB)...
[ 20%] Downloading update (12193 of 51663 KB)...
[ 23%] Downloading update (13554 of 51663 KB)...
[ 26%] Downloading update (15159 of 51663 KB)...
[ 29%] Downloading update (16582 of 51663 KB)...
[ 32%] Downloading update (18073 of 51663 KB)...
[ 34%] Downloading update (19464 of 51663 KB)...
[ 37%] Downloading update (20929 of 51663 KB)...
[ 40%] Downloading update (22507 of 51663 KB)...
[ 43%] Downloading update (23947 of 51663 KB)...
[ 46%] Downloading update (25429 of 51663 KB)...
[ 49%] Downloading update (26820 of 51663 KB)...
[ 51%] Downloading update (28248 of 51663 KB)...
[ 54%] Downloading update (29808 of 51663 KB)...
[ 57%] Downloading update (30895 of 51663 KB)...
[ 59%] Downloading update (32106 of 51663 KB)...
[ 62%] Downloading update (32926 of 51663 KB)...
[ 63%] Downloading update (33653 of 51663 KB)...
[ 65%] Downloading update (34348 of 51663 KB)...
[ 66%] Downloading update (35078 of 51663 KB)...
[ 67%] Downloading update (35881 of 51663 KB)...
[ 69%] Downloading update (36617 of 51663 KB)...
[ 70%] Downloading update (37343 of 51663 KB)...
[ 72%] Downloading update (38059 of 51663 KB)...
[ 73%] Downloading update (38882 of 51663 KB)...
[ 75%] Downloading update (39603 of 51663 KB)...
[ 76%] Downloading update (40347 of 51663 KB)...
[ 78%] Downloading update (41062 of 51663 KB)...
[ 79%] Downloading update (41837 of 51663 KB)...
[ 80%] Downloading update (42573 of 51663 KB)...
[ 82%] Downloading update (43319 of 51663 KB)...
[ 83%] Downloading update (44163 of 51663 KB)...
[ 85%] Downloading update (44941 of 51663 KB)...
[ 86%] Downloading update (45700 of 51663 KB)...
[ 88%] Downloading update (46497 of 51663 KB)...
[ 90%] Downloading update (47264 of 51663 KB)...
[ 91%] Downloading update (48048 of 51663 KB)...
[ 93%] Downloading update (48801 of 51663 KB)...
[ 94%] Downloading update (49541 of 51663 KB)...
[ 95%] Downloading update (50254 of 51663 KB)...
[ 97%] Downloading update (51054 of 51663 KB)...
[ 98%] Downloading update (51663 of 51663 KB)...
[100%] Downloading update (51663 of 51663 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.

Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
"@sSteamCmdForcePlatformType" = "windows"
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x61) downloading, progress: 62.02 (398320712 / 642228757)
Success! App '1180760' fully installed.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/home/steam/.wine'
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0014:err:ole:get_local_server_stream Failed: 800736b7
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0029:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0029:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/steam/.wine' has been updated.
002d:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002d:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002d:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub!
002d:fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x22f220,0x00000000), stub!
002d:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub!
Initialize engine version: 2018.4.18f1 (61fce66342ad)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.314 seconds
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
UnloadTime: 1.899000 ms
EntryPointNotFoundException: GetCurrentProcessId
  at (wrapper managed-to-native) FlashWindow.GetCurrentProcessId()
  at FlashWindow..cctor () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
Rethrow as TypeInitializationException: The type initializer for 'FlashWindow' threw an exception.

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

Network message MsgType.Highest + 22 is unregistered.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
002d:fixme:wbemprox:client_security_SetBlanket 0x7f8c0a5260d0, 0x13a729a0, 10, 0, (null), 3, 3, (nil), 0x00000000
002d:fixme:wbemprox:client_security_Release 0x7f8c0a5260d0
002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013D8C8D0.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013DF3310.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000AA22030.dll
002d:fixme:win:RegisterDeviceNotificationW (hwnd=0x20042, filter=0x13d040f0,flags=0x00000000) returns a fake device notification handle!
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x13e8d7b0): stub!
Searching for compatible XInput library...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:xinput:XInputGetState (index 255, state 0x2bb7c20) Stub!
002d:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub!
Found Xinput1_4.dll.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

EntryPointNotFoundException: AttachConsole
  at (wrapper managed-to-native) RoR2.Console.AttachConsole(int)
  at RoR2.Console.SetupSystemConsole () [0x0006c] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
  at RoR2.Console.Awake () [0x00006] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
RoR2.RoR2Application:OnLoad()
RoR2.RoR2Application:Awake()

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

Initializing system: ArtifactCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BadClientEntityStateMachineFix

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BuffCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff CrocoRegen!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff MercExpose!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff BodyArmor!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CostTypeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameEndingCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EffectCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EliteCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EquipmentCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FileIoIndicatorManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DebugOverlay

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GenericPickupController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkUIPromptController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupDropletController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RunArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Language

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MasterCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MusicTrackCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupTransmutationManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SceneCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader.
Initializing system: SkinCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SurvivorCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered survivor Bandit!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UnlockableCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UserProfile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatSheet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SkillCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnemyInfoPanel

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UILayerKey

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkSoundEventCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BombArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CommandArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DoppelgangerInvasionManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnigmaArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FriendlyFireArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MonsterTeamGainsItemsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SacrificeArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SwarmsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: TeamDeathArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkExtensions

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: AchievementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactMask

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LunarItemOrEquipmentCostTypeHelper

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemDisplayRuleSet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PreGameRuleVoteController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ShrineCleanseBehavior

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameModeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode BaseDefenseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode ClassicRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode EclipseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode WeeklyRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Loadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyLoadoutManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileGhostReplacementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleBook

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SerializableLoadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SteamworksLobbyDataGenerator

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LogBookController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CharacterSpawnCard

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader.
Active scene changed from  to splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene splash loadSceneMode=2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NullReferenceException: Object reference not set to an instance of an object
  at RoR2.Console.FindConVar (System.String name) [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
  at RoR2.Console.RunCmd (RoR2.Console+CmdSender sender, System.String concommandName, System.Collections.Generic.List`1[T] userArgs) [0x00035] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
  at RoR2.Console.SubmitCmd (RoR2.Console+CmdSender sender, System.String cmd, System.Boolean recordSubmit) [0x000b2] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
  at RoR2.Console.SubmitCmd (RoR2.NetworkUser sender, System.String cmd, System.Boolean recordSubmit) [0x00007] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
  at RoR2.SplashScreenController.Finish () [0x0000b] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
  at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <7cd45074592849c798ee04bb333cbf3a>:0 
  at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <7cd45074592849c798ee04bb333cbf3a>:0 
  at RoR2.OnEnableEvent.OnEnable () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0 
UnityEngine.GameObject:SetActive(Boolean)
UnityEngine.Timeline.ActivationMixerPlayable:ProcessFrame(Playable, FrameData, Object)

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)
RenovatingDev commented 1 year ago

We ran into the same issue. As far as I can tell, this is an issue with the game, not with this docker container.

This seems to only happen wenn Crossplay is enabled, disable it in your game settings.

avivace commented 1 year ago

Thanks for the heads up @RSLak1 ! Adding it to the FAQ.