Open GoogleCodeExporter opened 9 years ago
It also should scale it's own size based on screen size. It's super-tiny on the
Nexus 10.
Original comment by kurtzm...@gmail.com
on 27 Mar 2013 at 1:55
This is quite complicated - we want to draw *rotated* tiles to an *unrotated*
canvas. I think the best solution here is to draw the rotated tiles to a bitmap
and then draw the bitmap to the unrotated canvas. The mini-map usually isn't
too large so the memory increase should be reasonable.
Original comment by kurtzm...@gmail.com
on 12 Apr 2013 at 12:50
Original issue reported on code.google.com by
kurtzm...@gmail.com
on 27 Mar 2013 at 1:55