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away3d
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away3d-core-broomstick
Away3D engine for Flash Player Incubator
http://www.away3d.com
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StereoCamera3D, getLeftInputTexture() null Object and HoverController with StereoCamera3D not working
#79
RajneeshG
opened
10 years ago
0
inverseSceneTransform matrix
#78
Edanna
closed
11 years ago
1
Feature Request
#77
fxdevGer
opened
13 years ago
0
No Meshes created at Loader3D.parse
#76
fxdevGer
opened
13 years ago
0
BroomStick Last Built Bugs?
#75
qornflex
opened
13 years ago
1
flashplayer11 b1 071311 api change
#74
profelis
closed
13 years ago
2
JSONOBJ Model Parser
#73
seacloud9
opened
13 years ago
0
SubGeometry and trident issue
#72
JohnBrookes
opened
13 years ago
1
Update Ray class
#71
Fabrice3D
opened
13 years ago
0
Ray class improved
#70
Fabrice3D
closed
13 years ago
0
ColorTransformMethod color offsets in wrong range (0-255), should be (0.0-1.0)
#69
esvban
closed
13 years ago
1
OBJParser trims material names?
#68
ghost
opened
13 years ago
0
AGALProgram3DCache refrerence to issue #66
#67
pigiuz
closed
13 years ago
2
material passes invalidating shaders too often - issue and suggestions
#66
pigiuz
opened
13 years ago
0
Materials architecture - current issues and some ideas
#65
pigiuz
opened
13 years ago
0
Use protected scope or namespaces instead of private
#64
pigiuz
opened
13 years ago
0
Memory leak in RenderableListItemPool
#63
pigiuz
opened
13 years ago
0
Added ColorMatrixFilter shader method
#62
bbeaumont
closed
13 years ago
0
Hi Guys.As I mentioned in the Forum here are few handy Vector math methods I ported from Unity
#61
sasmaster
opened
13 years ago
0
Update Trident
#60
Fabrice3D
closed
13 years ago
0
Double var fix
#59
Fabrice3D
closed
13 years ago
0
Max3DSParser: multiple materials per mesh not supported
#58
cbrownenv
opened
13 years ago
0
Added Trident Class
#57
Fabrice3D
closed
13 years ago
0
Added new DelaunayMesh class
#56
Fabrice3D
closed
13 years ago
0
hasMethod() for materials
#55
bbeaumont
opened
13 years ago
0
issues when removing and readding View3D to stage
#54
david-gregory
opened
13 years ago
0
Geometry.dispose() bugfix.
#53
david-gregory
opened
13 years ago
0
Sorting materials with transparency not working properly
#52
david-gregory
opened
13 years ago
1
AC3DParser not implementing supportsData()
#51
richardolsson
closed
13 years ago
1
Added new LightsHelper class
#50
Fabrice3D
closed
13 years ago
0
Mesh.clone() uses same transform for clone and original
#49
richardolsson
closed
13 years ago
2
Merge Update
#48
Fabrice3D
closed
13 years ago
1
Merge update
#47
Fabrice3D
closed
13 years ago
0
Adding handle property to Loader3D
#46
rob-bateman
closed
13 years ago
0
Update Merge
#45
Fabrice3D
closed
13 years ago
0
mouseChildren property for containers
#44
bbeaumont
closed
13 years ago
0
Incorrect "collision" handling with AWD2 files
#43
richardolsson
closed
13 years ago
1
MD2Parser doesn't finalize material
#42
richardolsson
opened
13 years ago
0
Geometry/Mesh dispose() fixes, and AssetLibrary comment fix.
#41
david-gregory
closed
13 years ago
0
Improve and unify animator framework
#40
richardolsson
opened
13 years ago
0
OBJParser not using generic name system
#39
richardolsson
opened
13 years ago
2
3DS parser should not assign BitmapMaterial by default
#38
richardolsson
opened
13 years ago
0
Verify loading framework error handling
#37
richardolsson
opened
13 years ago
0
Feature request: expand Object3D interface with speed, rotation, acceleration
#36
4creators
closed
13 years ago
2
Regression - Loader3D/Max3DSParser does not load 3DS Max models
#35
4creators
closed
13 years ago
8
multiple changes for in-progress Collada work.
#34
david-gregory
closed
13 years ago
0
Ambient light/directional light shader errors - incorrect color displayed
#33
4creators
opened
13 years ago
0
Loading progress indication
#32
richardolsson
opened
13 years ago
0
Override absolute URLs in AssetLoaderContext
#31
richardolsson
closed
13 years ago
0
AssetLibrary iterator
#30
richardolsson
closed
13 years ago
0
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