away3d / away3d-core-fp10

Away3D engine for Flash Player 10
http://www.away3d.com
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Memory leak fixes #12

Open player-03 opened 12 years ago

player-03 commented 12 years ago

After multiple hours of stepping through with the debugger, I found two places in the code where a reference is created and isn't cleaned up later. For the most part, the code uses weak references to ensure that objects get cleaned up, so I modified these two spots to use weak references as well.

This appears to work; in my application, memory usage rises initially but stabilizes quickly enough. Before these changes, it went up faster and never stopped.