Closed Lyve1981 closed 11 years ago
The line that is wrong is:
private static const DOUBLEPI:Number = Math.PI << 1;
In Projector.as in away3d.tools.utils
The problem here is, that numbers can't be shifted.
What AS3 does is, it converts variables that are part of the shift to integers before the shift. This results in DOUBLEPI to have the value 6.
The line that is wrong is:
In Projector.as in away3d.tools.utils
The problem here is, that numbers can't be shifted.
What AS3 does is, it converts variables that are part of the shift to integers before the shift. This results in DOUBLEPI to have the value 6.