These changes are necessary to enable the use of a context3D which is initialized before a View3D instance is created. This is useful when multiple Starling and Away3D instances are sharing the same context3D and rendering orders are being managed outside of Away3D. An example can be viewed at: http://blog.peteshand.net/haxe-away3d-starling-integration-sneak-peek/
These changes are necessary to enable the use of a context3D which is initialized before a View3D instance is created. This is useful when multiple Starling and Away3D instances are sharing the same context3D and rendering orders are being managed outside of Away3D. An example can be viewed at: http://blog.peteshand.net/haxe-away3d-starling-integration-sneak-peek/