None of the extrusion functions work for me. It seems that buildExtrude is called too early, when some variables are not defined yet, like in LinearExtrude.
private function buildExtrude():Void {
if (_aVectors == null || _aVectors.length < 2) throw new Error("LinearExtrusion error: at least 2 vector3D required!");
this is ALWAYS the case (logically).
Type not found: Vector, have to import openfl.Vector.
None of the extrusion functions work for me. It seems that buildExtrude is called too early, when some variables are not defined yet, like in LinearExtrude.
this is ALWAYS the case (logically).
Type not found: Vector, have to import openfl.Vector.