Closed Amrf000 closed 5 years ago
i solved this problem by modify ShaderPicker.hx getViewCollision function if (_hitColor == 0) { if (!view.shareContext) { _context.present(); } return null; }
if (_hitColor == 0) {
if (!view.shareContext) {
_context.present();
}
return null;
i solved this problem by modify ShaderPicker.hx getViewCollision function
if (_hitColor == 0) {
if (!view.shareContext) {
_context.present();
}
return null;
}