Need proper way to create code-controlled kinematic objects (elevators, moving platforms etc.)
CF_KINEMATIC_OBJECT not working
Using simple static objects (mass 0) with manually setting coordinates each frame, produces lots of errors - dynamic objects penetrate, jump around etc. Calculating and setting lineravelocity for moving object helps a bit, but still errors - especially when fps drops.
As I understand in original bullet, motion state is interpolated for kinematic objects.
Need proper way to create code-controlled kinematic objects (elevators, moving platforms etc.)
CF_KINEMATIC_OBJECT not working
Using simple static objects (mass 0) with manually setting coordinates each frame, produces lots of errors - dynamic objects penetrate, jump around etc. Calculating and setting lineravelocity for moving object helps a bit, but still errors - especially when fps drops.
As I understand in original bullet, motion state is interpolated for kinematic objects.
This is a must have for many projects.