Open ddmsama opened 12 years ago
yeah, you need wait alchemy2 release
As i know flasscc is already out. Still its not working on ios. Any reason?
TypeError: Error #1009 at awayphysics.dynamics::AWPDynamicsWorld() at awayphysics.dynamics::AWPDynamicsWorld$/getInstance()
Fails at CModule.startAsync(this);
Hi, it work on ios, pls use dev branch.
Em, i do use dev branch. Master for 4.0 - will crash on 4.1
I've tested on: iPad 2 (5.1.1) iPhone 5 (6.1) with Air 3.7 and 3.8 tried both Asc 2 and flex build -swf-version=21 -swf-version=20
Black screen everywhere.
Now when compiling as ad-hoc i receive
Exception in thread "main" java.lang.OutOfMemoryError: Java heap space at adobe.abc.GlobalOptimizer$FrameState.init(GlobalOptimizer.java:9154 ) at adobe.abc.GlobalOptimizer.createBlock(GlobalOptimizer.java:9170) at adobe.abc.GlobalOptimizer.merge(GlobalOptimizer.java:9217) at adobe.abc.GlobalOptimizer$InputAbc.readCode(GlobalOptimizer.java:1051 ) at adobe.abc.GlobalOptimizer$InputAbc.readBody(GlobalOptimizer.java:531) at adobe.abc.GlobalOptimizer$InputAbc.readAbc(GlobalOptimizer.java:404) at adobe.abc.GlobalOptimizer$InputAbc.readAbc(GlobalOptimizer.java:280) at adobe.abc.LLVMEmitter.generateBitcode(LLVMEmitter.java:160) at com.adobe.air.ipa.AOTCompiler.convertAbcToLlvmBitcode(AOTCompiler.jav a:329) at com.adobe.air.ipa.AOTCompiler.GenerateMacBinary(AOTCompiler.java:600) at com.adobe.air.ipa.IPAOutputStream.compileRootSwf(IPAOutputStream.java :196) at com.adobe.air.ipa.IPAOutputStream.finalizeSig(IPAOutputStream.java:35 5) at com.adobe.air.ADTPackager.createPackage(ADTPackager.java:65) at com.adobe.air.ipa.IPAPackager.createPackage(IPAPackager.java:165) at com.adobe.air.ADTEntrypoint.parseArgsAndGo(ADTEntrypoint.java:132) at com.adobe.air.ipa.PFI.parseArgsAndGo(PFI.java:152) at com.adobe.air.ADTEntrypoint.run(ADTEntrypoint.java:68) at com.adobe.air.ipa.PFI.main(PFI.java:112)
try to disable asc2.0, it should work.
I've tried. Nothing works
On Thu, May 23, 2013 at 5:16 PM, Yang Li notifications@github.com wrote:
try to disable asc2.0, it should work.
— Reply to this email directly or view it on GitHubhttps://github.com/away3d/awayphysics-core-fp11/issues/9#issuecomment-18345908 .
Sent from my gmail.
do you run on device or simulator?
What do you mean simulator? I event cant build
Only fast interpreter build works. Which is very slow. I need ad-hoc or release build. (everybody)
Ah, sorry. Wrong thread. Yeah, with flex build it works on device but only in interpreter build.
Related: https://github.com/away3d/awayphysics-core-fp11/issues/16
I have not test on device, will test tomorrow.
Can you also test release build for ios?
yes, I will
In how many years? 23 days passed.
any progress on this muzerly?
Unfortunatly, I'm still not sure what cause this error.
After some memory size tests looks like there is some stack overflow inside optimizer. Basically you need to download flex source code and try to compile and debug by your self.
Or you can just comment method-by-method and then you will understand where exactly error happens.
awayphysics crushs in AIR for IOS. We think it crushs when running alchemy. Is there any fix? or we just have to wait for alchemy to improve?