Closed eXponenta closed 4 years ago
Description Calling updatedAfterEvent inside MOUSE MOVE event produce event dispatching hell (infinite recursion of events), that produce max call stack exception
max call stack exception
Test
import flash.display.Sprite; import flash.display.Graphics; import flash.display.MovieClip; import flash.events.MouseEvent; var obj: Sprite = new Sprite(); obj.graphics.beginFill(0, 1); obj.graphics.drawCircle(0,0, 10); addChild(obj); //var stage = this.stage; stage.addEventListener(MouseEvent.MOUSE_MOVE, function(e: MouseEvent) { obj.x = stage.mouseX; obj.y = stage.mouseY; e.updateAfterEvent(); })
Platform
https://github.com/awayfl/swf-loader/commit/2a378f3fe139b2000792e2a1ff9627af595e1092
Description Calling updatedAfterEvent inside MOUSE MOVE event produce event dispatching hell (infinite recursion of events), that produce
max call stack exception
Test
Platform