We are starting to flesh out a proper implementation of View3D - this still needs a lot of work / discussion / and consideration for integration within DOM and the JS/TS framework.
Things to consider, discuss and test:
Should scissor rectangle be derived from viewport / canvas size ? ( which would be better than using window ) . Do we still need globalpos ( probably not or needs to change ) ....
x,y,width,height properties - should we remove or take control of canvas CSS, and set it to absolute to position it ?
do we still need to shareContext - this is for integration into other frameworks ( i.e. starling ) .
backbuffers is currently limited to 2048x2048 ( from flash ) - should we remove this.
usesSoftwareRendering - do we have a soft renderer ? ( or remove this )
We are starting to flesh out a proper implementation of View3D - this still needs a lot of work / discussion / and consideration for integration within DOM and the JS/TS framework.
Things to consider, discuss and test:
Should scissor rectangle be derived from viewport / canvas size ? ( which would be better than using window ) . Do we still need globalpos ( probably not or needs to change ) ....
x,y,width,height properties - should we remove or take control of canvas CSS, and set it to absolute to position it ?
do we still need to shareContext - this is for integration into other frameworks ( i.e. starling ) .
backbuffers is currently limited to 2048x2048 ( from flash ) - should we remove this.
usesSoftwareRendering - do we have a soft renderer ? ( or remove this )