Closed JohnBrookes closed 11 years ago
Create cube geom create mesh add texture to diffuse create light picker add directional light set specular level on diffuse texture to 0 Save close.
Loading file in Away Builder or Away, specular value is back to default.
Same happens with ambient level and gloss
Create cube geom create mesh add texture to diffuse create light picker add directional light set specular level on diffuse texture to 0 Save close.
Loading file in Away Builder or Away, specular value is back to default.
Same happens with ambient level and gloss