awaytools / AwayExtensions-3dsmax

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Finish export of AWDAnimator and AWDAnimationSet #11

Open 80prozent opened 10 years ago

80prozent commented 10 years ago

at this point, the AWDSkeleton and the AWDVertexANimSource are always set to "simple_mode=true".

This causes the exporter to automaticly create AWDAnimator and AWDAnimationSet on export. To allow for more complex animationSetups (reuse animationclips in different animators etc), one must set the AWDSkeleton "simple_mode" to false, and create the animators and animationSets manually as 3dsmax-modifiers.

This is basically implemented and should work, but needs some more testing and maybe improvements, so for now i disabled the "simple_mode"-checkbox, so it will always be set to false.