Open imishinist opened 4 months ago
Describe the bug
When the ASCII option of gocui.Gui is false, the characters on the right side of the left frame seem to disappear. Perhaps this occurs because the frame is a wide string, but the View is being drawn from next to it.
To Reproduce Steps to reproduce the behavior:
```go package main import ( "errors" "fmt" "log" "github.com/awesome-gocui/gocui" ) func generateSingleParamView(g *gocui.Gui, name string, body string, coords []int) error { v, err := g.SetView(name, coords[0], coords[1], coords[2], coords[3], 0) if err != nil && err != gocui.ErrUnknownView { return err } v.Title = name fmt.Fprint(v, body) return nil } func main() { g, err := gocui.NewGui(gocui.OutputNormal, false) if err != nil { log.Fatal(err) } defer g.Close() // g.ASCII = true g.SelBgColor = gocui.ColorCyan g.BgColor = gocui.ColorCyan g.SelFgColor = gocui.ColorBlue g.FgColor = gocui.ColorBlue g.FrameColor = gocui.ColorRed g.SelFrameColor = gocui.ColorRed g.SetManagerFunc(layout) maxX, maxY := g.Size() generateSingleParamView(g, "param1", "default1", []int{0, 0, maxX, maxY}) if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil { log.Fatal(err) } if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) { log.Fatal(err) } } func layout(g *gocui.Gui) error { return nil } func quit(g *gocui.Gui, v *gocui.View) error { return gocui.ErrQuit } ```
Expected behavior I'm hoping that the adjacent text will show up without having to set the ASCII option to false!
Screenshots
Environment (please complete the following information):
github.com/awesome-gocui/gocui v1.1.0
Additional context I am trying to solve the problem of this tool not displaying properly.
https://github.com/knqyf263/pet/discussions/305
Describe the bug
When the ASCII option of gocui.Gui is false, the characters on the right side of the left frame seem to disappear. Perhaps this occurs because the frame is a wide string, but the View is being drawn from next to it.
To Reproduce Steps to reproduce the behavior:
reproduce code
```go package main import ( "errors" "fmt" "log" "github.com/awesome-gocui/gocui" ) func generateSingleParamView(g *gocui.Gui, name string, body string, coords []int) error { v, err := g.SetView(name, coords[0], coords[1], coords[2], coords[3], 0) if err != nil && err != gocui.ErrUnknownView { return err } v.Title = name fmt.Fprint(v, body) return nil } func main() { g, err := gocui.NewGui(gocui.OutputNormal, false) if err != nil { log.Fatal(err) } defer g.Close() // g.ASCII = true g.SelBgColor = gocui.ColorCyan g.BgColor = gocui.ColorCyan g.SelFgColor = gocui.ColorBlue g.FgColor = gocui.ColorBlue g.FrameColor = gocui.ColorRed g.SelFrameColor = gocui.ColorRed g.SetManagerFunc(layout) maxX, maxY := g.Size() generateSingleParamView(g, "param1", "default1", []int{0, 0, maxX, maxY}) if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil { log.Fatal(err) } if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) { log.Fatal(err) } } func layout(g *gocui.Gui) error { return nil } func quit(g *gocui.Gui, v *gocui.View) error { return gocui.ErrQuit } ```
Expected behavior I'm hoping that the adjacent text will show up without having to set the ASCII option to false!
Screenshots
Environment (please complete the following information):
github.com/awesome-gocui/gocui v1.1.0
Additional context I am trying to solve the problem of this tool not displaying properly.
https://github.com/knqyf263/pet/discussions/305