Open oorzkws opened 3 months ago
It's super WIP right now. Mainly when it comes to land nodes due to mesh problems. Works pretty well underwater though.
Nodescan will always loop because every green waypoint it makes also scans for more nodes. The intention is to just set a starting area and let it run til you want it to stop since it's capable of finding nodes at any range
Start in the Azim Steppe, at the Dawn Throne aetheryte.
Route:
H4sIAAAAAAAACu1UTU/DMAz9K8jnato6VkZvaMBUEGOwovEhDoGaNVIbl8Zlmqb9d5xSPgoXTiAhTrFfHPvZfsoaJipHCGGCy60ZY1HgVoyWwYNxSVUhNxdm4SxMBDskSiDsenCiTKWy2oxVuUAeK06xjBjzGpyrVUHasIXwZg1Tspo1GQjXcAlh0O/4g2Gw68EVhL1e0Nnp7gQDD64hHHb6QS/Y9jfikcFoX6J934NzlehKkvU7rjg9YY6G5bEHUyn8oI3QelCZRQ8iw1iqe55rTk9dgm4baxqGNvqJYtfVEXb1eV2fQsmmtHx9JLH2S806gZA6yInxtbbMpDH36ojGOatkzh/tGT6+zJbuGnjGVIzIJA0zQY51lo2ocr2Ld04V43s/o1TxiPJcuWk4wPGdK83vRJ13SGU7qQNjneOJbbkH8ddhyBAiO02VYcrfkroVQGiqLBPV1DrQZhGvCqG1K0uO7IQSfIt2zhHdSbqN95elwWX1WRnb31CG7w//tfGT2mjv6bek0RO2/7/Gt36N280zEGPaC7YGAAA=
It finds the two sets of nodes down below the throne and paths to them, followed by infinitely looping between them while unable to land or interact (route is set not to loop, so it's not that).
Am I misunderstanding nodescan?
There were also two crashes while testing this, but it's inconsistent and not producing logs. If I can find a reproduction case for the crashes I'll file a separate issue.