Closed anshul90 closed 4 years ago
Hi, sorry, my notifications aren't reaching me for some reason, I apologize for taking so long to response. I'm going to get in touch with the GameLift team to see if they can get you an answer more quickly than I can (I'm in GDC crunch mode alas.)
Hello, So I think you are running the sample, then creating a match. Then when you create a second one, the fleet is out of capacity, because the first match hasn't ended, or isn't cleared up properly. I'm still trying to reproduce your issue, but running into some other things first. I'll get there, but try increasing the size of the fleet temporarily, and let me know if that confirms my diagnosis.
Identified root cause (server process not terminating at the end of a game session), and testing a fix.
Hi Team, we've followed all the steps as per documentation to run the sample. But now we're facing an error in lambda of matchmaking failed. I'm attaching the screenshot of the error as well.
Error is like:
Please help me out of it if you can. Thanks.