aws-samples / amazon-polly-metahumans

This Unreal Engine sample project demonstrates how to bring Epic Games' MetaHuman digital characters to life using the Amazon Polly text-to-speech service from AWS. Use this project as a starting point for creating your own Unreal Engine applications that leverage Amazon Polly to give voice to your MetaHumans.
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Enable easier custom MetaHuman use #15

Closed Krxtopher closed 2 years ago

Krxtopher commented 2 years ago

Issue:

https://github.com/aws-samples/amazon-polly-metahumans/issues/6

Description of changes:

The previous Content folder organization made it very difficult to successfully incorporate new MetaHumans into this sample project. This resulted in a number of users reporting issues. This PR addresses these problems in two ways:

1) The Content folder has been reorganized to better accommodate custom MetaHuman import. 2) The "Developer Guide" has been updated with more detailed instructions on how to import and use custom MetaHumans.

Additionally, this PR fixes an error in one of the documentation images.


By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.

Krxtopher commented 2 years ago

sometimes there is some quirkiness with moving files into different folders, did you move these assets using UE or did you move them using like the OS file explorer?

The safe way to reorganize content files in UE is to follow this process...

Also - did you verify the play execution works after the change?

Yes. I verified that our standard demo map worked and also verified that I could import and a custom MetaHuman and get it working.