aws-samples / amazon-polly-metahumans

This Unreal Engine sample project demonstrates how to bring Epic Games' MetaHuman digital characters to life using the Amazon Polly text-to-speech service from AWS. Use this project as a starting point for creating your own Unreal Engine applications that leverage Amazon Polly to give voice to your MetaHumans.
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Linux Target #27

Open petergerten opened 1 year ago

petergerten commented 1 year ago

Hi,

is there any particular reason why the Linux target is omitted? I built the aws sdk for Linux and enabled the platform, now running into this issue:

Caught signal 11 Segmentation fault

libUE4Editor-Core.so!FUnixPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [/home/ue4/UnrealEngine/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp:693]
libUE4Editor-Core.so!FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) [/home/ue4/UnrealEngine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformStackWalk.cpp:191]
libUE4Editor-Core.so!FUnixCrashContext::CaptureStackTrace() [/home/ue4/UnrealEngine/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp:291]
libUE4Editor-UnixCommonStartup.so!CommonUnixCrashHandler(FGenericCrashContext const&) [/home/ue4/UnrealEngine/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:35]
libUE4Editor-Core.so!PlatformCrashHandler(int, siginfo_t*, void*) [/home/ue4/UnrealEngine/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp:853]
libpthread.so.0!UnknownFunction(0x143bf)

This happened after the plugin was successfully compiled.

I was wondering if you ran into issues on Linux as well or just did not work on platform support for it.

Krxtopher commented 1 year ago

I don't believe we omitted Linux due to any specific known issues. We just did not do any dev work or testing on Linux.

zvaehn commented 11 months ago

@petergerten did you manage to get it working?