The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios.
Description of changes: When working through the "Host with Anywhere" flow with existing fleets, there is a dropdown selector to pick the fleet to use. On Windows, this dropdown includes the name of the fleet and the id in the following format: " | "; however, on Mac the dropdown only displays the fleet id. This change change the format to fleetname (fleetId) so that fleetname and fleetId show up for both windows and mac.
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Issue #, if available:
Description of changes: When working through the "Host with Anywhere" flow with existing fleets, there is a dropdown selector to pick the fleet to use. On Windows, this dropdown includes the name of the fleet and the id in the following format: " | "; however, on Mac the dropdown only displays the fleet id. This change change the format to fleetname (fleetId) so that fleetname and fleetId show up for both windows and mac.
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.