Closed ACuriousUser closed 9 months ago
Hey ACuriousUser,
Sorry for the delayed response. That readme is for developers of the plugin to keep our source code standardized. We picked python because our example scenarios are simple enough they don't warrant anything more sophisticated. As far as I know, we don't have a restriction in the code, so you are welcome to use whatever language you want for your own lambda functions.
In https://github.com/aws/amazon-gamelift-plugin-unity/blob/main/Editor/Resources/CloudFormation/README.md it specified that new lambda functions be written in python.
Given that the unity plugin and corresponding code is all written in C# it would be preferable for devs if they could add C# lambda functions in scenarios.