The Amazon GameLift Plugin for Unreal contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unreal game. You can use the GameLift Unreal Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios.
Description of changes:
In UE 5.3.2 the following macros throw build warnings that are just log spam and not correct: MAP_HELP_URL_ACTION
ADD_REGION
CASE_REGION
Also, made EBootstrapMessageStateToString(EBootstrapMessageState State) inline to align it with the FString version and remove possible linker errors when used in static functions.
Tested as working on Win64 and Android using source UE 5.3.2
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.
Issue #, if available: N/A
Description of changes: In UE 5.3.2 the following macros throw build warnings that are just log spam and not correct: MAP_HELP_URL_ACTION ADD_REGION CASE_REGION
Also, made EBootstrapMessageStateToString(EBootstrapMessageState State) inline to align it with the FString version and remove possible linker errors when used in static functions.
Tested as working on Win64 and Android using source UE 5.3.2
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.