Describe the bug
I'm unable to get the plugin to work on my UE 5 project. I created a blank 3rd person template with C++ and enabled the plugin - when I try to give a name to my project it crashes my UE editor.
To Reproduce
Steps to reproduce the behavior:
Create C++ 3rd person template
Install the AwsGameKitPlugin to: MyProject/Plugins/Marketplace
Verified Plugin is Enabled in the UE5 Editor
Open MyProject.Build.cs and add update the Public Dependency Module: PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "AwsGameKitCore", "AwsGameKitRuntime" });
When I open the plugin from Project Settings and add a Game Title is crashes my editor
Expected behavior
The expected behaivor is that I can add my AWS credentials and setup the plugin
Logs
If possible, any output logs captured for when the problem occurred.
When launching the editor from my Rider IDE I see these logs:
Log LogAwsGameKit FeatureResourceManager::Initialize()
Log LogAwsGameKit FGameKitLogging::AttachLogger()
Display LogAwsGameKit FAwsGameKitEditorModule::BootstrapExistingState()
Display LogClass IntProperty FAchievement::CurrentValue is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass IntProperty FAchievement::RequiredAmount is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass IntProperty FAchievement::Points is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass IntProperty FAchievement::OrderNumber is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass BoolProperty FAchievement::IsStateful is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass BoolProperty FAchievement::IsSecret is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass BoolProperty FAchievement::IsHidden is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass BoolProperty FAchievement::IsEarned is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass BoolProperty FAchievement::IsNewlyEarned is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass IntProperty FListAchievementsRequest::PageSize is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass BoolProperty FListAchievementsRequest::WaitForAllPages is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass IntProperty FUpdateAchievementRequest::IncrementBy is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitAchievementModels.h
Display LogClass IntProperty FAwsGameKitOperationResult::Status is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitCommonModels.h
Display LogClass Int64Property FGameSavingSlot::SizeLocal is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitGameSavingModels.h
Display LogClass Int64Property FGameSavingSlot::SizeCloud is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitGameSavingModels.h
Display LogClass Int64Property FGameSavingSlot::LastModifiedLocal is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitGameSavingModels.h
Display LogClass Int64Property FGameSavingSlot::LastModifiedCloud is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitGameSavingModels.h
Display LogClass Int64Property FGameSavingSlot::LastSync is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitGameSavingModels.h
Display LogClass EnumProperty FGameSavingSlot::SlotSyncStatus is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitGameSavingModels.h
Display LogClass EnumProperty FPollAndRetrieveFederatedTokensRequest::IdentityProvider is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitIdentityModels.h
Display LogClass IntProperty FPollAndRetrieveFederatedTokensRequest::Timeout is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitIdentityModels.h
Display LogClass EnumProperty FSetTokenRequest::TokenType is not initialized properly. Module:AwsGameKitRuntime File:Public/Models/AwsGameKitSessionManagerModels.h
Display LogClass 22 Uninitialized script struct members found including 0 object properties
Describe the bug I'm unable to get the plugin to work on my UE 5 project. I created a blank 3rd person template with C++ and enabled the plugin - when I try to give a name to my project it crashes my UE editor.
To Reproduce Steps to reproduce the behavior:
AwsGameKit
Plugin to:MyProject/Plugins/Marketplace
MyProject.Build.cs
and add update the Public Dependency Module:PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "AwsGameKitCore", "AwsGameKitRuntime" });
Expected behavior The expected behaivor is that I can add my AWS credentials and setup the plugin
Logs If possible, any output logs captured for when the problem occurred. When launching the editor from my Rider IDE I see these logs:
Unreal Crash Reporter:
Development Environment
Desktop (please complete the following information):
Additional context I'm relatively new to Unreal, but have AWS experience.