aws / lumberyard

Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
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Geometry Cache Texture Distortion #409

Open ghost opened 5 years ago

ghost commented 5 years ago

Describe the bug Geometry Cache textures are distorted when using Geometry Cache component. Alembic animations appear to have incorrect UV mapping.

Steps to reproduce Create a plane, sphere or cube in Maya. Animate the mesh and export it as an alembic cache (including its UV map). Open the alembic file with the Geometry Cache component and apply a checkerboard material. (Alembic exports from Maya, Houdini and Blender all reproduce the bug.)

Expected behavior Textures should not appear randomly distorted and should correspond to the mesh's UV.

Screenshots/Logs Here is an animated plane with a square UV clearly displaying distortion on the edges. plane_geo_cache

Lumberyard version v1.18.0.0

AMZN-alexpete commented 5 years ago

Thanks for reporting this @brewiss. We'll take a look and respond back when we have an update.