Describe the bug
Geometry Cache textures are distorted when using Geometry Cache component. Alembic animations appear to have incorrect UV mapping.
Steps to reproduce
Create a plane, sphere or cube in Maya. Animate the mesh and export it as an alembic cache (including its UV map). Open the alembic file with the Geometry Cache component and apply a checkerboard material. (Alembic exports from Maya, Houdini and Blender all reproduce the bug.)
Expected behavior
Textures should not appear randomly distorted and should correspond to the mesh's UV.
Screenshots/Logs
Here is an animated plane with a square UV clearly displaying distortion on the edges.
Describe the bug Geometry Cache textures are distorted when using Geometry Cache component. Alembic animations appear to have incorrect UV mapping.
Steps to reproduce Create a plane, sphere or cube in Maya. Animate the mesh and export it as an alembic cache (including its UV map). Open the alembic file with the Geometry Cache component and apply a checkerboard material. (Alembic exports from Maya, Houdini and Blender all reproduce the bug.)
Expected behavior Textures should not appear randomly distorted and should correspond to the mesh's UV.
Screenshots/Logs Here is an animated plane with a square UV clearly displaying distortion on the edges.
Lumberyard version v1.18.0.0