Description of changes:
Some time ago the editor would actually reload the level (from disk, re-creating all entities, etc.) when you selected the same level as currently loading in the “Load level” dialogue. Now it will skip loading the current level if that’s what you choose.
Sometimes you want to reload the current level because you broke something. Currently the only way to do this is to load another level, then load your original level, which is quite tedious.
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.
Issue #, if available:
Description of changes: Some time ago the editor would actually reload the level (from disk, re-creating all entities, etc.) when you selected the same level as currently loading in the “Load level” dialogue. Now it will skip loading the current level if that’s what you choose.
Sometimes you want to reload the current level because you broke something. Currently the only way to do this is to load another level, then load your original level, which is quite tedious.
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.