This fix enables EmotionFX skin attachments in editor mode allowing debug of complex animation sequences and cutscenes.
Changs:
EditorActorComponent was extended with code that performs AttachmentSkin(s) creation and management. Mostly copied relevant pieces from ActorComponent;
Added "DoNotFrustumCull" option to force cutscene animated characters rendering. This is current workaround for the issue with BBoxes update after animation-driven displacement of character.
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This fix enables EmotionFX skin attachments in editor mode allowing debug of complex animation sequences and cutscenes.
Changs:
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.