Open gitrndlab opened 4 years ago
Hi @researchdeveloping, we're looking into this issue LY-112665
Hi @researchdeveloping, we're looking into this issue LY-112665
Hi @AMZN-alexpete, at recreated solution I get other compile issue:
`
I:\Amazon\lumberyard\dev>lmbr_waf.bat build_android_armv8_clang_profile -p all [WAF] Engine Root: I:\Amazon\lumberyard\dev\ [WAF] Executing 'build_android_armv8_clang_profile' in 'i:\Amazon\lumberyard\dev\BinTemp\android_armv8_clang_profile' [SETTINGS] use_uber_files = True (default False) [SETTINGS] Target Output folder (android_armv8_clang/profile): BinAndroidArmv8Clang [WARNING] Incredibuild disabled by build option [WARN] Invalid module 'AmazonQtControlGallery' in spec 'all' [WARN] Invalid module 'LyIdentity_shared' in spec 'all' [WARN] Invalid module 'LyIdentity_static' in spec 'all' [WARN] Invalid module 'LyInstallerMetrics' in spec 'all' [WARN] Invalid module 'LyMetricsConsumer' in spec 'all' [WARN] Invalid module 'LyMetricsProducer_python' in spec 'all' [WARN] Invalid module 'LyMetricsProducer_shared' in spec 'all' [WARN] Invalid module 'LyMetricsProducer_static' in spec 'all' [WARN] Invalid module 'LyMetricsShared_shared' in spec 'all' [WARN] Invalid module 'LyMetricsShared_static' in spec 'all' [WARN] Invalid module 'LyzardGems' in spec 'all' [WARN] Invalid module 'LyzardEngines' in spec 'all' [WARN] Invalid module 'LyzardProjects' in spec 'all' [WARN] Invalid module 'NewsBuilder' in spec 'all' [WARN] Invalid module 'ToolsCrashUploader' in spec 'all' [WARN] Invalid module 'SerializeContextTools' in spec 'all' [WARN] Invalid module 'DeltaCataloger' in spec 'all' [WARN] Module use dependency 'CrashHandler' for target 'CrySystem' refers to an invalid module [341/380] android_manifest_merger (android_armv8_clang|profile): BinTemp\android_armv8_clang_profile\Solutions\LumberyardAndroidSDK\TermaAppLauncher\manifest\preproc\AndroidManifest.xml Solutions\LumberyardAndroidSDK\AndroidLibraries\LicenseLibrary\AndroidManifest.xml Solutions\LumberyardAndroidSDK\AndroidLibraries\APKExpansionLibrary\AndroidManifest.xml i:\Amazon\lumberyard\dev\BinTemp\AndroidCache\aar\core-1.1.0\AndroidManifest.xml -> BinTemp\android_armv8_clang_profile\Solutions\LumberyardAndroidSDK\TermaAppLauncher\manifest\merged\AndroidManifest.xml Exception in thread "main" java.lang.NoClassDefFoundError: com/google/common/collect/Multimap at com.android.manifmerger.Merger.createInvoker(Merger.java:189) at com.android.manifmerger.Merger.process(Merger.java:94) at com.android.manifmerger.Merger.main(Merger.java:42) Caused by: java.lang.ClassNotFoundException: com.google.common.collect.Multimap at java.net.URLClassLoader.findClass(URLClassLoader.java:382) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:349) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 3 more Build failed -> task in 'android_manifest_merger (android_armv8_clang|profile)' failed (exit status 1): {task 116380616L: android_manifest_merger AndroidManifest.xml,AndroidManifest.xml,AndroidManifest.xml,AndroidManifest.xml -> AndroidManifest.xml} 'C:\Program Files\Java\jdk1.8.0_201\bin\java.exe -cp G:/android_sdk\tools\lib\common.jar;G:/android_sdk\tools\lib\manifest-merger.jar;G:/android_sdk\tools\lib\sdk-common.jar com.android.manifmerger.Merger --main i:\Amazon\lumberyard\dev\BinTemp\android_armv8_clang_profile\Solutions\LumberyardAndroidSDK\TermaAppLauncher\manifest\preproc\AndroidManifest.xml --libs i:\Amazon\lumberyard\dev\Solutions\LumberyardAndroidSDK\AndroidLibraries\LicenseLibrary\AndroidManifest.xml;i:\Amazon\lumberyard\dev\Solutions\LumberyardAndroidSDK\AndroidLibraries\APKExpansionLibrary\AndroidManifest.xml;i:\Amazon\lumberyard\dev\BinTemp\AndroidCache\aar\core-1.1.0\AndroidManifest.xml --out i:\Amazon\lumberyard\dev\BinTemp\android_armv8_clang_profile\Solutions\LumberyardAndroidSDK\TermaAppLauncher\manifest\merged\AndroidManifest.xml' `
It's the same error as for "Build game" in Deploy in Editor. I hope it will help to resolve it.
Describe the bug I cannot build Android project via Editor. I thing that it may be related to issue 473. I get error "build failed" at dex step. As I see the build don't generate .jar file so this step is stopped (as .dex based on .jar files).
Steps to reproduce
Expected behavior The game should be deployed to connected Android device.
Screenshots/Logs
Lumberyard version 1.23.1 with fix from 472 issue.