aws / lumberyard

Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
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Asset Processor launching failed if run Editor from vs2017 debug mode #503

Open sainimu78 opened 4 years ago

sainimu78 commented 4 years ago

Describe the bug Asset Processor launching failed if run Editor from vs2017 debug mode. There is no this issue if run Editor from SetupAssistant.bat.

Steps to reproduce 1.Create a new project in Configurator, and enable PhysX Sample Gem. 2.Rebuild Project in Configurator (I don't know which project the Configurator was bulit) 3.Open dev/Solution/myproject_vs2017.sln and select [All] debug configuration then build it. 4.Start debugging Editor, few minites later, Asset Processor pop up this error

Expected behavior Please provide a concise description of what you expected to happen.

Screenshots/Logs

Status: Initializing Gem...Gem.StarterGame.0c2c51b1d69d4700a3c078f9d52dd37f.v0.2.0 Error X An error occurred while loading gems. .......... ......... ......... ......... Full error text: Failed to load dynamic library at path "f:/Fts/Proj/Test/lumberyard/lumberyard_1_25/dev/Bin64vc141.Debug/Gem.GameState.1a557ac19dc34f5697fe03f30be5b6e4.v0.1.0.dll".

Lumberyard version v1.25.

AMZN-puvvadar commented 4 years ago

Hi @sainimu78 ,

We typically see this type of error when a project's configuration specifies a Gem but it is not built. Is the GameState Gem enabled in your Project Configurator?