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The open source version of the AWS Glue docs. You can submit feedback & requests for changes by submitting issues in this repo or by making proposed changes & submitting a pull request.
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AWS Glue Relationalize does not preserver the original JSON order #1

Closed turjachaudhuri closed 4 years ago

turjachaudhuri commented 6 years ago

Input JSON to glue relationalize =>

{
    "player": {
        "username": "user1",
        "characteristics": {
            "race": "Human",
            "class": "Warlock",
            "subclass": "Dawnblade",
            "power": 300,
            "playercountry": "USA"
        },
        "arsenal": {
            "kinetic": {
                "name": "Sweet Business",
                "type": "Auto Rifle",
                "power": 300,
                "element": "Kinetic"
            },
            "energy": {
                "name": "MIDA Mini-Tool",
                "type": "Submachine Gun",
                "power": 300,
                "element": "Solar"
            },
            "power": {
                "name": "Play of the Game",
                "type": "Grenade Launcher",
                "power": 300,
                "element": "Arc"
            }
        },
        "armor": {
            "head": "Eye of Another World",
            "arms": "Philomath Gloves",
            "chest": "Philomath Robes",
            "leg": "Philomath Boots",
            "classitem": "Philomath Bond"
        },
        "location": {
            "map": "Titan",
            "waypoint": "The Rig"
        }
    }
}

Output from Glue =>

{
    "player.arsenal.energy.power": 300,
    "player.arsenal.power.power": 300,
    "player.arsenal.kinetic.type": "Auto Rifle",
    "player.armor.arms": "Philomath Gloves",
    "player.username": "user1",
    "player.arsenal.kinetic.name": "Sweet Business",
    "player.arsenal.kinetic.power": 300,
    "player.characteristics.power": 300,
    "player.armor.chest": "Philomath Robes",
    "player.arsenal.power.type": "Grenade Launcher",
    "player.arsenal.energy.type": "Submachine Gun",
    "player.characteristics.class": "Warlock",
    "player.characteristics.subclass": "Dawnblade",
    "player.armor.head": "Eye of Another World",
    "player.arsenal.power.element": "Arc",
    "player.characteristics.race": "Human",
    "player.location.waypoint": "The Rig",
    "player.armor.classitem": "Philomath Bond",
    "player.arsenal.power.name": "Play of the Game",
    "player.arsenal.energy.element": "Solar",
    "player.arsenal.energy.name": "MIDA Mini-Tool",
    "player.armor.leg": "Philomath Boots",
    "player.location.map": "Titan",
    "player.characteristics.playercountry": "USA",
    "player.arsenal.kinetic.element": "Kinetic"
}

As you can see the original order is not being preserved . How to fix this?

straygar commented 5 years ago

JSON objects are like Dictionaries/Maps, which are unordered. As such - you shouldn't assume any order of the entries.

Do you have some logic later down the relies on it or do you want the order for readability?

ebattalio commented 4 years ago

Closed due to inactivity.