LLRT (Low Latency Runtime) is an experimental, lightweight JavaScript runtime designed to address the growing demand for fast and efficient Serverless applications.
It appears that LLRT implements events, but not EventTarget. Unsure whether it feels out-of-scope for a server runtime, but I've always thought it's a nice API.
I'm working on a standalone library for adding the Node.js core implementation of EventTarget to any JS engine, if it'd be of any interest. It is, however, written in JS rather than Rust.
It appears that LLRT implements
events
, but notEventTarget
. Unsure whether it feels out-of-scope for a server runtime, but I've always thought it's a nice API.I'm working on a standalone library for adding the Node.js core implementation of EventTarget to any JS engine, if it'd be of any interest. It is, however, written in JS rather than Rust.