Closed T8RIN closed 1 year ago
Will the coil artifact be added in the future? Like avif coder does
But this one needs the determinition if coder input is jxl without using it like i did in heif coil, because if the image isn't jxl then other coders can't decode it
Adding the coil to avif merely was a mistake. Generally it has no any practical sense because you may always add one class in project named SomeNewCodecCoil
which always do the same thing just calling different codec.
Currently I added check the magic. But for production in coil and etc also need subsampling because due to JVM nature of android apps loading large bitmap will always throw OOM
I do this on a client side
I do this on a client side
You can't really do sample of large image on client side unless you don't do this on GPU. That's all the idea of sampling in android to resize an image buffer in native memory and set a smaller buffer to Bitmap
to avoid issues with JVM. That's literally that android do to avoid JVM OOM. Starting 29 API Bitmap
may be loaded as ANDROID_BITMAP_FLAGS_IS_HARDWARE
and you may operate directly on native buffers, but it's currently not possible to use this API in NDK without setting minumum API version to 29.
And to do resizing on GPU, you have to write C++ code that do binding native buffer to NativeWindow
that controlled by OpenGL. I sure I don't do that.
I got it, but I used a simple way, just load a large image with a lower size provided through coil
I got it, but I used a simple way, just load a large image with a lower size provided through coil
That's the point, if it won't be configured in loader then coil will fail to load image.
If I understand correctly, this happens by default, unless there is a strict restriction for Size.ORIGINAL
And i have a question about libjxl size, is it so big, and can't be .so files reduced weight?
If I understand correctly, this happens by default, unless there is a strict restriction for Size.ORIGINAL
I've added sampler method, and size retrieve. You may do exactly the same as avif, get size, aspect fit or scale and get the sampled image
And i have a question about libjxl size, is it so big, and can't be .so files reduced weight?
Unfortunately, there are no simple ways to decrease its size
If I understand correctly, this happens by default, unless there is a strict restriction for Size.ORIGINAL
I've added sampler method, and size retrieve. You may do exactly the same as avif, get size, aspect fit or scale and get the sampled image
Thanks!
Unfortunately, there are no simple ways to decrease its size
Okay :( btw thanks for this!
If I understand correctly, this happens by default, unless there is a strict restriction for Size.ORIGINAL
I've added sampler method, and size retrieve. You may do exactly the same as avif, get size, aspect fit or scale and get the sampled image
Thanks!
Unfortunately, there are no simple ways to decrease its size
Okay :( btw thanks for this!
When you will build AAB for distribution, the compiler will try to strip .so files if this possible unless it disabled. In general, this will significantly reduce size of final files
I'll look into it
Will the coil artifact be added in the future? Like avif coder does
But this one needs the determinition if coder input is jxl without using it like i did in heif coil, because if the image isn't jxl then other coders can't decode it