Why? Now overwatcher supports telnet and serial, and should work with fast and slow devices with various endline versions. Testing starts to look time-consuming.
It is not that complicated, just need a few devices with serial/telnet connections. Or maybe look into a VM/emulator?
The scrips already written can be used as base. Long running scripts usually are the best since they can catch a lot of weird situations. Maybe add a loop limit? Or just terminate the test after a while...if it is still running, it is ok.
The entire thing can be run in a bash script including verification (using the return codes).
Why? Now overwatcher supports telnet and serial, and should work with fast and slow devices with various endline versions. Testing starts to look time-consuming.
It is not that complicated, just need a few devices with serial/telnet connections. Or maybe look into a VM/emulator?
The scrips already written can be used as base. Long running scripts usually are the best since they can catch a lot of weird situations. Maybe add a loop limit? Or just terminate the test after a while...if it is still running, it is ok.
The entire thing can be run in a bash script including verification (using the return codes).