java.lang.IllegalArgumentException: Could not derive type for command choice: Reload
at me.axieum.mcmod.minecord.impl.cmds.config.CommandConfig$BaseCommandSchema$OptionSchema.getOptionData(CommandConfig.java:292) ~[main/:?]
at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:197) ~[?:?]
at java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:992) ~[?:?]
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?]
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?]
at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150) ~[?:?]
at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173) ~[?:?]
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) ~[?:?]
at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:596) ~[?:?]
at me.axieum.mcmod.minecord.impl.cmds.command.discord.CustomCommand.<init>(CustomCommand.java:78) ~[main/:?]
at me.axieum.mcmod.minecord.impl.cmds.MinecordCommandsImpl.initCommands(MinecordCommandsImpl.java:93) ~[main/:?]
at me.axieum.mcmod.minecord.impl.cmds.MinecordCommandsImpl.onInitializeMinecord(MinecordCommandsImpl.java:52) ~[main/:?]
Steps/models to reproduce
Add a custom command with choices, e.g.
{
/* A Minecraft command to execute
Usages: ${<name>} for "<name>" option value
*/
"command": "/whitelist ${option} ${username}",
// A list of command options
"options": [
{
/* The type of option
Allowed values: ATTACHMENT, BOOLEAN, CHANNEL, INTEGER, MENTIONABLE, NUMBER, ROLE, STRING and USER
*/
"type": "STRING",
// The option name
"name": "option",
// A brief description of what the option does
"description": "Whether to add or remove the player from the whitelist",
// True if the option is required
"required": true,
// If non-empty, restricts the value to one of the allowed choices
"choices": [
{
// The choice name
"name": "add",
// The allowed value, which type matches that of the option
"value": "add"
},
{
// The choice name
"name": "remove",
// The allowed value, which type matches that of the option
"value": "remove"
}
]
},
{
/* The type of option
Allowed values: ATTACHMENT, BOOLEAN, CHANNEL, INTEGER, MENTIONABLE, NUMBER, ROLE, STRING and USER
*/
"type": "STRING",
// The option name
"name": "username",
// A brief description of what the option does
"description": "The username or UUID of the player to whitelist",
// True if the option is required
"required": true,
// If non-empty, restricts the value to one of the allowed choices
"choices": []
}
],
// True if the command should be available for use
"enabled": true,
// Trigger name for the command
"name": "whitelist",
// A brief description of what the command does
"description": "Adds or removes a player from the server whitelist",
// True if the command feedback is only visible to the executor
"ephemeral": false,
// True if anyone can use the command by default
"allowByDefault": false,
// The number of seconds a user must wait before using the command again
"cooldown": 0,
/* To whom the cooldown applies
Allowed values: USER, CHANNEL, USER_CHANNEL, GUILD, USER_GUILD, SHARD, USER_SHARD and GLOBAL
*/
"cooldownScope": "USER"
}
Version
v2.0.1+1.20
Agreements
[X] I am running the latest version of the mod.
[X] My version of Minecraft is supported.
[X] I have searched for and ensured there isn't already an open issue regarding this.
Expected behavior
For command choice types to be parsed correctly.
Observed/actual behavior
Steps/models to reproduce
Add a custom command with choices, e.g.
Version
v2.0.1+1.20
Agreements
Other
No response