Closed kyakuno closed 3 months ago
macOSでmonoでのビルドは問題ないが、il2cppでビルドするとCode Signature Invalidになる。
------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: ailia-voice [20409] Path: /Users/USER/Desktop/ailia_voice_sample.app/Contents/MacOS/ailia-voice Identifier: jp.co.axell.ailia-voice Version: 0.1 (0) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2024-06-18 12:37:22.1022 +0900 OS Version: macOS 12.6 (21G115) Report Version: 12 Anonymous UUID: ABCD360B-14EE-3B3A-9080-C7E7EE1C4AA0 Sleep/Wake UUID: CC81721D-ABB2-4638-891E-A21B5585DAB9 Time Awake Since Boot: 5900000 seconds Time Since Wake: 172347 seconds System Integrity Protection: enabled Crashed Thread: 0 Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Codes: UNKNOWN_0x32 at 0x00000001022cc000 Exception Codes: 0x0000000000000032, 0x00000001022cc000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: Namespace CODESIGNING, Code 2 VM Region Info: 0x1022cc000 is in 0x100738000-0x103b24000; bytes after start: 28917760 bytes before end: 25526271 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL __LINKEDIT 100700000-100738000 [ 224K] r--/r-- SM=COW /usr/lib/dyld ---> mapped file 100738000-103b24000 [ 51.9M] r--/rwx SM=COW ...t_id=9bd2b44d GAP OF 0x68058000 BYTES Stack Guard 16bb7c000-16f380000 [ 56.0M] ---/rwx SM=NUL
Unity2022.3.33f1だと問題なく、Unity2021.3.10f1の固有問題の模様。
Unity2021.3.39f1でもNG。Unity 2021に問題がある模様。
ailia SDKの問題ではなさそうなのでClose。
macOSでmonoでのビルドは問題ないが、il2cppでビルドするとCode Signature Invalidになる。