What steps will reproduce the problem?
Attempting to use the GUI library from within Opengl mode has all of the
visible components displaying with diagonal lines visible where there
should be none. I am guessing that it is due to the smooth() function
being called within the library code itself. A far as I can tell,
smoothing causes two adjacent triangles to both be smoothed, and prevents
them from completely covering the area that they have been set to cover.
What version of the product are you using? On what operating system?
I am using version 003, on Windows Vista, Processing 0184 Beta.
Original issue reported on code.google.com by andy.ly...@gmail.com on 31 Aug 2008 at 1:47
Original issue reported on code.google.com by
andy.ly...@gmail.com
on 31 Aug 2008 at 1:47