Closed zolrath closed 1 year ago
For completeness sake, Unreal Engine doesn't actually support NuGet packages so this would need to be wrapped in an Unreal Engine Plugin for a Third Party Library.
Yes I am aware, I plan to create one in the coming weeks.
Hello! Very excited for this project!
Attempting to add Axodox.Common via NuGet to an Unreal Engine 5 project fails with the following error:
Severity Code Description Project File Line Suppression State Error The expression "[System.IO.Directory]::GetFiles(P:\Unreal\TestProject\packages\Axodox.Common.1.0.14\build\native....\lib\desktop\x64\Development_Editor, *.lib)" cannot be evaluated. Could not find a part of the path 'P:\Unreal\TestProject\packages\Axodox.Common.1.0.14\lib\desktop\x64\Development_Editor'. P:\Unreal\TestProject\packages\Axodox.Common.1.0.14\build\native\Axodox.Common.targets
This is after setting the C++ standard to C++20 in visual studio as well as: